A collection of things I've built — spanning hardware, software, and everything in between.
A web application that assists users in drawing UML class diagrams using natural language prompts.
A small and robust platform and framework for employing computer vision on surveying, location mapping, and reverse-AR applications.
A practice and passion project exploring basic low level computer architecture.
A gesture recognition algorithm utilizing graph comparison methods, applied to interactive arts.
A game jam game developed during high school for Ludum Dare 42.
A retro style handheld device built from scratch with microcontrollers and custom PCB.
A steampunk strategy roguelike about building the ultimate power grid. Originally developed for Ludum Dare 58.
A game jam game developed for Global Game Jam 2026.